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zylya

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Everything posted by zylya

  1. How are you expecting the weaker L1S teams to get stronger in comparison to their L1N counterparts, when they don't get to play those stronger teams? In addition, your League One South team list has just three teams who are currently in L1 and a load of amateur teams. How are you expecting these amateur teams to make the jump to semi professionalism? Currently, many of the southern teams get their highest attendances against some of the traditional clubs. How are you expecting clubs like London Skolars and Coventry, who are already operating on tight budgets, to manage with the loss
  2. Didn't see the edit before I posted
  3. In inverted commas because it's not boring, that's just the term that someone else used. The point is that it doesn't take crazy out-there solutions that make for good news stories, it just takes consistent effort applied regularly.
  4. I replied with a longer post detailing some of the issues on the topic on the community forum, but the main crux of the issue, for me at least, is this: I don't have a problem with the RFL trying to generate funds for growing the community game - I assume that it'll go on things like development officers for regions etc. The problem is the implementation of this system. Asking people to pay two different people for the same product is going to create resistance - the evidence is clear for this in consumer behaviour analysis (as an easier-to-understand example, people would rather pay £25
  5. I was thinking of areas like Coventry and Bristol (plus other new areas that might use tag to grow the sport) where there are fewer community clubs than London.
  6. From a non-heartlands perspective, it's likely to be a travel issue. If you can run a tag league in one location and get 4 or 5 teams there, you have a competition with zero travel. If you just added a tag team to each community club, you would have some clubs with loads of travel. I've been a big believer in social formats of the game - not necessarily to recruit players, but as a way of engaging club members and finding volunteers etc. I think the model of a community club hosting a tag league is a really good one - not that the players represent your club, but that the club is the home
  7. Yeah, definitely, although there's some understanding to be gleamed from the later parts of the set. It was just a random thought, but my main hope was to understand: 1. How many tries are scored from turnover (loose ball/intercept/ball steal etc) 2. Whether the majority of tries are scored earlier or later in a set Common "wisdom" would generally dictate that more tries are scored towards the end of the set, but that's because we see a lot of sets completed in the game (5+kick). However, not every try is scored off a kick, and it's also rare to see power plays that are suc
  8. It's play, not tackle, which I believe is basically a tap or a play-the-ball. So play 0 happens if there's no play - e.g. intercept, loose ball. Play 1 happens before tackle 1 - think this would include 0-tackle calls and taps (e.g. penalties, tap 20 etc) Play 2 happens before tackle 2. Play 6 happens after a 5 and last call, but before tackle 6. Not sure whether a caught kick would count as Play 0 or Play 1. This is just the data I have - I haven't seen any additional info so couldn't tell you exactly what it means.
  9. Pythago NRL got back to me with some data - not something that he's looked at before himself, but had these stats from 2016 & 2017 NRL: Play # Tries 0 97 1 303 2 188 3 474 4 557 5 611 6 615 That's play number, rather than tackle number - so 0 refers to things like intercepts, loose balls scooped up as well (I believe) as 0 tackles.
  10. With all the stuff coming out around a community membership scheme, I imagine the reason that TTRL will stay as-is will be the franchising model. Obviously if tag remains entirely self funding (and profitable for franchisees of course) then it will continue to grow.
  11. Great question, would probably do it in categories - obviously player behaviour changes over the course of a set, likely based on tackles remaining rather than specifically what number (e.g. when I played our wingers would drop on 4th).
  12. I don't like it, for a number of reasons: I think, politically, it's a great way to turn people against you Making the community game more expensive could have an adverse effect if it starts to impact on player/volunteer numbers Some of the benefits are questionable - although insurance is fine, my question would be how that works. Since it's public liability insurance, I don't see how it can be applied to an individual. Would there be a minimum number of people paying before your insurance kicks in? I don't see how individual participants can confer a club benefit. It does
  13. Thanks all - I tried emailing the guy at NRL Pythago to see if he had any data on this but didn't hear back. I think I'm going to have to watch some games and start counting myself if I want this info...
  14. Didn't Newcastle get promoted from League 1? Why would they have gone to the Super League?
  15. Yes - agree with all of that, and I've been following your posts (I think it was you who wrote about a schools programme that focused on the teacher CPD opportunities rather than just delivering sessions) to help with some of the stuff I'm trying to do myself, as well as trying to read & follow what clubs are doing well. You're right - almost every new club was founded by volunteers and I know, more than most, just how important they are to the growth of the sport. My point was more that if we wait for volunteers to take up the mantle, then the game may grow in a haphazard fashion. As
  16. Not saying you're wrong, but unless there's some "development framework" applied then leaving it up to volunteers is basically gambling as to whether it happens or not. I don't believe any league administrators (in any sport for the record... not just a rugby league thing) aren't interested in growing the game. But organising the fixtures and helping teams to grow are two different skillsets and not necessarily transferable.If there was a proper set of guidelines created by an NGB or regional GB then it might be more achievable. But for that to happen, the RFL would have to have a plan for wha
  17. Me too. I don't play the lottery, so it's an academic discussion, but if I won, say, £10 million then I'd try and create 8 community clubs in my home county and have a genuine RL structure - men's/women's/junior/X-League/touch/tag etc. I'd put some of the money aside as a funding source for clubs who want to do new projects and award cash for initiatives to grow the game (e.g. club needs £1000 to start a girls team or wants £2000 to take their juniors on tour). I'd also invest in a personal development programme for coaches, referees and volunteers so that all the people involved in
  18. Boring as in it doesn't give you flashy headlines, or interesting soundbites. Obviously there's a deep personal reward for people involved on the ground, but a slow increase in number of players doesn't make for an interesting story. Of course, once you start to aggregate your gains, you end up with a situation like Newcastle, where they're now sitting on an excellent community programme and suddenly it is an interesting story. Boring as in it doesn't generate forum discussion. People are generally conditioned to look for magic bullet solutions - the kind of "if we just did this, then we'
  19. Real development is absolutely "boring", small marginal gains type work. Sometimes you'll get lucky and hit a perfect storm of factors - e.g. if Scotland do well in the 2021 RLWC then there'll be a corresponding jump in interest in community RL in the country. But for the most part, it's a case of showing up every week, providing quality experiences for players and trying to create something meaningful.
  20. Does anyone know if the data exist for tries scored by tackle number - either SL or NRL and any amount of seasons etc. Interested to see where the majority of tries are scored in a set, but a Google search hasn't given me much.
  21. Yeah, it's interesting, I've got a mate who is trialling for one of the England touch teams (over 35s I think?). For a lot of players where I am, touch is a Union thing for Union players but if you're in a League session and you say "let's play touch" people will naturally do League things (PTB, retreat on touch etc). For Union, although they roll the ball (although everyone calls it a chicken scratch) there's no retreat on a tackle mirroring the back foot rules of Union. So I think that this idea that people naturally associate Touch with either code just depends on your existing bias -
  22. Absolutely - I almost certainly wouldn't have been good enough as a player, but definitely would've rocked up for the tryouts if I lived on the West Cost in my 20s before family/job etc. Accommodation paid for plus a bonus $5k-10k (even more if you're one of the top players) for a season that looks like May through til August/September sounds like a great summer. Even if you didn't make much money, would still be an awesome experience.
  23. The initial argument was that France made more sense because in the English leagues they'd have to fly and the associated cost... if they're flying to France, why not fly to England?
  24. It's a 6 hour drive to Perpignan and a 7 hour drive to Toulouse. The longets journey in Elite 1 would be Avingnon at just under 8:30. In Elite 2, the longest journey would be Lyon at 12 hours but would also feature a drive to Toulon at 10 hours. To get from Valencia to the French border is around 5 and half hours drive - I assume a little slower on a coach and worse if there's traffic. That means, at best, you're looking at 6 hour drives to games - it'd be like having Newcastle and Newquay in the same league. 8 hour coach ride also means that you're either leaving at around 5am
  25. Which appropriate competition do you suggest they join?
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