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JohnM

Non-Political
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JohnM last won the day on December 24 2021

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  1. Whatever happened to the Powderhall Sprint?
  2. Are you sure you weren't watching a Superleague game?
  3. Bloody hell! 400k! At first sight, I'd expect someone somewhere to have noticed!
  4. Never mind anyone else of whom we know nothing, in absolute terms, this is great news without reservation or comparison. An honour richly deserved, a recognition rightly due.
  5. Re mouth guards. I hope this research abstract provides as insight. Quantification of Head Acceleration Events in Rugby League: An Instrumented Mouthguard and Video Analysis Pilot Study James Tooby 1,2,*, Dan Weaving 2,3, Marwan Al-Dawoud 3, Gregory Tierney 2,4 Copyright and License information PMCID: PMC8781372 PMID: 35062545 Abstract Instrumented mouthguards (iMG) were used to collect head acceleration events (HAE) in men’s professional rugby league matches. Peak linear acceleration (PLA), peak angular acceleration (PAA) and peak change in angular velocity (ΔPAV) were collected using custom-fit iMG set with a 5 g single iMG-axis recording threshold. iMG were fitted to ten male Super League players for thirty-one player matches. Video analysis was conducted on HAE to identify the contact event; impacted player; tackle stage and head loading type. A total of 1622 video-verified HAE were recorded. Approximately three-quarters of HAE (75.7%) occurred below 10 g. Most (98.2%) HAE occurred during tackles (59.3% to tackler; 40.7% to ball carrier) and the initial collision stage of the tackle (43.9%). The initial collision stage resulted in significantly greater PAA and ΔPAV than secondary contact and play the ball tackle stages (p < 0.001). Indirect HAE accounted for 29.8% of HAE and resulted in significantly greater ΔPAV (p < 0.001) than direct HAE, but significantly lower PLA (p < 0.001). Almost all HAE were sustained in the tackle, with the majority occurring during the initial collision stage, making it an area of focus for the development of player protection strategies for both ball carriers and tacklers. League-wide and community-level implementation of iMG could enable a greater understanding of head acceleration exposure between playing positions, cohorts, and levels of play.
  6. Not sure it was the job issue, rather the bit in bold.
  7. An average currently massively skewed by Infantino.
  8. It still feels to me that the grading system is going to be modified to become a shadow of its former self. Moving over the next two or three years from being a points-based qualification system to being a post hoc rationalisation system. I e. Who do we want to join/remain? Ok, let's make the grading system only part of the qualification process. Eventually, get rid of it altogether.
  9. I quite agree. I'm not sure the RFL dies, though.
  10. Coded news: "Re-imaging Rugby League " IMG ranking system to undergo radical restructuring. Coded as in reading between the lines of Martyn's previous post. And a propos expansion to 15 teams and beyond, the RFL may again show bold leadership in expanding the number of overseas players each SL team might have.
  11. Given Martyns contribution, and his renowned "finger on the RFL pulse", maybe Same Cooke was right when he sang "Change is a-comin" . A decent length of time has now elapsed after the Great Defenestration so maybe.....
  12. The real Captain's Challenge is the challenge to the captain to make the challenge in the first place. I realise some captains do challenge knock on decisions in the 10th minute, but it's a hugely risky call so early in a game. Not that I have any influence, but it seems to me we should speed up the whole review process. And FFS, I'll scream next time I hear a refs slow, deliberate, yokel, " I have reviewed all available angles and I've made my decision"
  13. He'd fit in well on here, then.
  14. The producer has, sees ALL camera feeds, which is why they cut from one feed to another to produce what we the viewers see. I'm sure the technology exists to store say a 1 minute pre- record so when the vr presses the review button, its all there. If the dashcam manufacturers can do it, surely the sports video companies can do it.
  15. That's not correct, though.
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